Join me tomorrow at Wed 28-Apr - 5 PM UTC/GMT for TCoffeeAndCode discussing Artificial Intelligence, Machine Learning, Deep Learning!
https://blogs.embarcadero.com/tcoffeeandcode-spring-central-time-series/
Cheers,
Boian
Join me tomorrow at Wed 28-Apr - 5 PM UTC/GMT for TCoffeeAndCode discussing Artificial Intelligence, Machine Learning, Deep Learning!
https://blogs.embarcadero.com/tcoffeeandcode-spring-central-time-series/
I have just released the first version of all of the Mitov Software libraries for RAD Studio, Delphi and C++ Builder 10.4.2!
UPDATE: Major update of the libraries has been released today - 05/12/2021!
http://www.mitov.com/AnimationLab_VCL_8.0.0.21.zip
http://www.mitov.com/CommunicationLab_VCL_8.0.0.21.zip
http://www.mitov.com/LogicLab_VCL_8.0.0.21.zip
http://www.mitov.com/PlotLab_VCL_8.0.0.21.zip
http://www.mitov.com/InstrumentLab_VCL_8.0.0.21.zip
http://www.mitov.com/IntelligenceLab_VCL_8.0.0.21.zip
http://www.mitov.com/SignalLab_VCL_8.0.0.21.zip
http://www.mitov.com/AudioLab_VCL_8.0.0.21.zip
http://www.mitov.com/VisionLab_VCL_8.0.0.21.zip
http://www.mitov.com/VideoLab_VCL_8.0.0.21.zip
http://www.mitov.com/ControlLab_VCL_8.0.0.21.zip
http://www.mitov.com/LightingLab_VCL_8.0.0.21.zip
http://www.mitov.com/BasicAudio_VCL_8.0.0.21.zip
http://www.mitov.com/BasicVideo_VCL_8.0.0.21.zip
http://www.mitov.com/MegaLab_VCL_8.0.0.21.zip
When Embarcadero released RAD Studio version 10.4, it was a massive and impressive redesign of everything from the compiler to the IDE and Code Insight. This unfortunately resulted in some serious compiler bugs that made it impossible for me to port any of the Mitov Software's libraries to it :-( .
I have worked close with Embarcadero to fix the compiler bugs, and finally with RAD Studio version 10.4.2 enough fixes have been made to the compiler so with some rework, I was able to make the first 10.4 release of all of the Mitov Software libraries.
I am working on the official release, and hopefully it will be available in about a week :-)
With best regards,
Boian
Hello everyone,
I have just released a new major Visuino Beta with Raspberry Pi RP2040 support and new Open Source component framework!
I have posted download links for the Beta:
In the MeWe community:
https://mewe.com/group/5bc7b647058ed309f3286589
And in the Visuino - Visual Arduino Developers group:
https://www.facebook.com/groups/861801593868581
This is the biggest Visuino redesign in its 6 years! Visuino has been redesigned from the ground up to use new way to define components. You can now create Visuino components, Shields, and boards by simply using any text editor, PNG image for the icon. In addition I have rewritten most of the Visuino components and Shields in this format, as well as all of the boards, and I have made all of them open source!
You can access the source for the components here:
https://bitbucket.org/mitov/visuino-libraries/src/master/
This version also adds support for the new Raspberry Pi Pico, and a lot of other boards. Here are the highlights:
For the last decade Arduino boards have become the central piece of many maker's, research and engineering projects, bringing to life countless dreams.
Affordable, reliable, well suited for real time tasks, and coming in many shapes and with a wide range of processing, peripheral and I/O capabilities, they have become indispensable tool for any maker today. While their capabilities as powerful controller boards are beyond any doubt, sometimes we as makers need more...
Having a capable board controlling our project is great, but we also need to power the mechanical motion of our projects. Having a reliable mechanical power source for many modern maker's projects is a must. For years we have had to rely on addons as motor shields, DC, Servo or stepper motors, and other improvised solutions just to be able to get some level of mobility or motion for our project. Not only that, but to top it off we often struggle to power it all, be it by adding unreliable batteries, or by running messy power wires, and adding power adapters to an already complex project.
Have you ever looked at the mess of cables and wished you can go away with them? Or maybe you were somewhere in the jungle, or in deep cave, or on high mountain at night and wondered how do I power this great mud swinging, or maybe snow ball making contraption? Sure you can use batteries, but what to do when the power in them inevitably runs out?
And while we all enjoy the high speed of all those Arduinos, there are the times when we want to slow down the execution, and enjoy the view of the passing bytes while the processor leisurely strolls down the execution paths of the algorithms. And would not it be really nice sometimes to have a way to just switch to reverse and go back that branch we just entered, reliving all those beautiful binary sceneries on the way?
Say it no more, as there is a salvation steaming your way!
The board with shining boiler, and slim cylinders - Steamduino ! The very first steam powered Arduino compatible board!
Combines the computing power of traditional Arduino controller board, with the mechanical power of a modern steam engine. Compatible with all standard Arduino shields. steam engine line shafts, and capable to use wide range of fuels, Steamduino is the board to go for any modern makers project!
Steamduino can be powered from almost any type of fuel, wood, coal, gasoline, diesel, alcohol, methane, and even hot dreams...! Just add water!
With fully reversible Stephenson Valve Gear allowing precise speed control, you will always be able to slow down the execution speed end even reverse it for easy debugging.
But wait! There is more... A special Cappuccino making steam wand attachment is available as add on!